Definition at line 4 of file EvadeInteraction.cs.
◆ GetEvadeDistance()
| float Spelunx.Vive.EvadeInteraction.GetEvadeDistance |
( |
| ) |
|
|
inline |
◆ GetMovementSpeed()
| float Spelunx.Vive.EvadeInteraction.GetMovementSpeed |
( |
| ) |
|
|
inline |
◆ GetTriggerDistance()
| float Spelunx.Vive.EvadeInteraction.GetTriggerDistance |
( |
| ) |
|
|
inline |
◆ SetEvadeDistance()
| void Spelunx.Vive.EvadeInteraction.SetEvadeDistance |
( |
float |
evadeDistance | ) |
|
|
inline |
◆ SetMovementSpeed()
| void Spelunx.Vive.EvadeInteraction.SetMovementSpeed |
( |
float |
movementSpeed | ) |
|
|
inline |
◆ SetTriggerDistance()
| void Spelunx.Vive.EvadeInteraction.SetTriggerDistance |
( |
float |
triggerDistance | ) |
|
|
inline |
The documentation for this class was generated from the following file:
- CavernSDK/Packages/com.spelunx.cavern.vive-trackers/Runtime/Scripts/Interactions/EvadeInteraction.cs