This is the complete list of members for Spelunx.Vive.EvadeInteraction, including all inherited members.
GetEvadeDistance() | Spelunx.Vive.EvadeInteraction | inline |
GetMovementSpeed() | Spelunx.Vive.EvadeInteraction | inline |
GetTarget() | Spelunx.Vive.Interaction | inline |
GetTriggerDistance() | Spelunx.Vive.EvadeInteraction | inline |
SetEvadeDistance(float evadeDistance) | Spelunx.Vive.EvadeInteraction | inline |
SetMovementSpeed(float movementSpeed) | Spelunx.Vive.EvadeInteraction | inline |
SetTarget(Transform target) | Spelunx.Vive.Interaction | inline |
SetTriggerDistance(float triggerDistance) | Spelunx.Vive.EvadeInteraction | inline |
target | Spelunx.Vive.Interaction | protected |