Processes data from the ORBBEC sensor in a background thread to produce FrameData.
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Processes data from the ORBBEC sensor in a background thread to produce FrameData.
Definition at line 10 of file FrameDataProvider.cs.
◆ FrameDataProvider()
| Spelunx.Orbbec.FrameDataProvider.FrameDataProvider |
( |
int |
deviceId, |
|
|
SensorOrientation |
orientation, |
|
|
FinishCallback |
onFinish |
|
) |
| |
|
inline |
◆ Dispose()
| void Spelunx.Orbbec.FrameDataProvider.Dispose |
( |
| ) |
|
|
inline |
◆ FinishCallback()
| delegate void Spelunx.Orbbec.FrameDataProvider.FinishCallback |
( |
| ) |
|
◆ GetData()
| bool Spelunx.Orbbec.FrameDataProvider.GetData |
( |
ref FrameData |
output | ) |
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|
inline |
◆ RunBackgroundThreadAsync()
| void Spelunx.Orbbec.FrameDataProvider.RunBackgroundThreadAsync |
( |
int |
deviceId, |
|
|
CancellationToken |
token, |
|
|
FinishCallback |
onFinish |
|
) |
| |
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inlineprotected |
◆ DeviceSerial
| string Spelunx.Orbbec.FrameDataProvider.DeviceSerial |
|
get |
◆ HasData
| bool Spelunx.Orbbec.FrameDataProvider.HasData = false |
|
get |
◆ HasStarted
| bool Spelunx.Orbbec.FrameDataProvider.HasStarted = false |
|
getprotected set |
◆ Orientation
| SensorOrientation Spelunx.Orbbec.FrameDataProvider.Orientation |
|
get |
The documentation for this class was generated from the following file: