Processes data from the ORBBEC sensor in a background thread to produce FrameData.
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Processes data from the ORBBEC sensor in a background thread to produce FrameData.
Definition at line 11 of file FrameDataProvider.cs.
◆ FrameDataProvider()
Spelunx.Orbbec.FrameDataProvider.FrameDataProvider |
( |
int |
deviceId, |
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SensorOrientation |
orientation, |
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FinishCallback |
onFinish |
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) |
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inline |
◆ Dispose()
void Spelunx.Orbbec.FrameDataProvider.Dispose |
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| ) |
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inline |
◆ FinishCallback()
delegate void Spelunx.Orbbec.FrameDataProvider.FinishCallback |
( |
| ) |
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◆ GetData()
bool Spelunx.Orbbec.FrameDataProvider.GetData |
( |
ref FrameData |
output | ) |
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inline |
◆ RunBackgroundThreadAsync()
void Spelunx.Orbbec.FrameDataProvider.RunBackgroundThreadAsync |
( |
int |
deviceId, |
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CancellationToken |
token, |
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FinishCallback |
onFinish |
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) |
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inlineprotected |
◆ DeviceSerial
string Spelunx.Orbbec.FrameDataProvider.DeviceSerial |
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get |
◆ HasData
bool Spelunx.Orbbec.FrameDataProvider.HasData = false |
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get |
◆ HasStarted
bool Spelunx.Orbbec.FrameDataProvider.HasStarted = false |
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getprotected set |
◆ Orientation
SensorOrientation Spelunx.Orbbec.FrameDataProvider.Orientation |
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get |
The documentation for this class was generated from the following file: