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| | FrameData (int maxDepthImageSize=1024 *1024 *3, int maxBodiesCount=20, int maxJointsSize=100) |
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| | FrameData (SerializationInfo info, StreamingContext context) |
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| void | GetObjectData (SerializationInfo info, StreamingContext context) |
| |
Definition at line 9 of file FrameData.cs.
◆ FrameData() [1/2]
| Spelunx.Orbbec.FrameData.FrameData |
( |
int |
maxDepthImageSize = 1024 * 1024 * 3, |
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int |
maxBodiesCount = 20, |
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int |
maxJointsSize = 100 |
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) |
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inline |
◆ FrameData() [2/2]
| Spelunx.Orbbec.FrameData.FrameData |
( |
SerializationInfo |
info, |
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StreamingContext |
context |
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) |
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inline |
◆ GetObjectData()
| void Spelunx.Orbbec.FrameData.GetObjectData |
( |
SerializationInfo |
info, |
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StreamingContext |
context |
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) |
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inline |
◆ Bodies
| BodyData [] Spelunx.Orbbec.FrameData.Bodies |
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getset |
Array of bodies. Use NumDetectedBodies to determine how many bodies contain useful data.
Definition at line 21 of file FrameData.cs.
◆ DepthImage
| byte [] Spelunx.Orbbec.FrameData.DepthImage |
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getset |
◆ DepthImageHeight
| int Spelunx.Orbbec.FrameData.DepthImageHeight |
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getset |
◆ DepthImageSize
| int Spelunx.Orbbec.FrameData.DepthImageSize |
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getset |
◆ DepthImageWidth
| int Spelunx.Orbbec.FrameData.DepthImageWidth |
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getset |
◆ NumDetectedBodies
| ulong Spelunx.Orbbec.FrameData.NumDetectedBodies |
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getset |
◆ TimestampInMs
| float Spelunx.Orbbec.FrameData.TimestampInMs |
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getset |
Timestamp of current data.
Definition at line 11 of file FrameData.cs.
The documentation for this class was generated from the following file:
- CavernSDK/Packages/com.spelunx.cavern.orbbec.sdk/Runtime/Scripts/FrameData.cs