Definition at line 4 of file CreatureBehavior.cs.
◆ GetCavernSetup()
◆ GetViveTrackerObject()
GameObject CreatureBehavior.GetViveTrackerObject |
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◆ NearBigCreature()
bool CreatureBehavior.NearBigCreature |
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◆ PlayCorrect()
void CreatureBehavior.PlayCorrect |
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◆ PlayHugToTree()
◆ PlayMirroring()
void CreatureBehavior.PlayMirroring |
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◆ PlayStartScene()
◆ PlayWhining()
void CreatureBehavior.PlayWhining |
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The documentation for this class was generated from the following file:
- CavernSDK/Packages/com.spelunx.cavern.vive-trackers/Samples~/Sample Scenes/ETC CAVERN Interaction Demo/Scripts/FiniteStateMachine/Creature/CreatureBehavior.cs