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static Vector3 | GetWaveDisplacement (Vector3 position, float steepness, float wavelength, float speed, float[] directions) |
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static Vector3 | GetWaveDisplacement (Vector3 position, float steepness, float wavelength, float speed, float[] directions) |
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Definition at line 3 of file GerstnerWaveDisplacement.cs.
◆ GetWaveDisplacement() [1/2]
static Vector3 GerstnerWaveDisplacement.GetWaveDisplacement |
( |
Vector3 |
position, |
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float |
steepness, |
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float |
wavelength, |
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float |
speed, |
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float[] |
directions |
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) |
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inlinestatic |
◆ GetWaveDisplacement() [2/2]
static Vector3 GerstnerWaveDisplacement.GetWaveDisplacement |
( |
Vector3 |
position, |
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float |
steepness, |
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float |
wavelength, |
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float |
speed, |
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float[] |
directions |
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) |
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inlinestatic |
The documentation for this class was generated from the following files:
- CavernSDK/Packages/com.spelunx.cavern.sdk/Samples~/Sample Scenes/ETC_CAVERN_DEMO/Materials/Shaders/Stylized Water Shader/Scripts/GerstnerWaveDisplacement.cs
- CavernSDK/Packages/com.spelunx.cavern.vive-trackers/Samples~/Sample Scenes/ETC CAVERN Interaction Demo/Materials/Shaders/Stylized Water Shader/Scripts/GerstnerWaveDisplacement.cs