12 EditorApplication.playModeStateChanged += OnPlayModeStateChanged;
15 private static void OnPlayModeStateChanged(PlayModeStateChange state)
19 if (state == PlayModeStateChange.EnteredPlayMode)
21 FullscreenGameView.SetFullscreen(
true);
23 if (state == PlayModeStateChange.ExitingPlayMode)
25 FullscreenGameView.SetFullscreen(
false);
const string IsFullscreenPreviewEnabledKey