Definition at line 4 of file AudioManager.cs.
◆ PlayBigCreatureHuggingSound()
void AudioManager.PlayBigCreatureHuggingSound |
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◆ PlayCorrectSound()
void AudioManager.PlayCorrectSound |
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◆ PlayCreatureFlyingSound()
void AudioManager.PlayCreatureFlyingSound |
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◆ PlayCreatureHappyPickupSound()
void AudioManager.PlayCreatureHappyPickupSound |
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◆ PlayCreatureHuggingSound()
void AudioManager.PlayCreatureHuggingSound |
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◆ PlayCreatureWhiningSound()
void AudioManager.PlayCreatureWhiningSound |
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The documentation for this class was generated from the following file:
- CavernSDK/Packages/com.spelunx.cavern.vive-trackers/Samples~/Sample Scenes/ETC CAVERN Interaction Demo/Scripts/Audio/AudioManager.cs