Definition at line 8 of file OrbitCavernInteraction.cs.
◆ OrbitMode
◆ GetDeadZoneRadius()
float Spelunx.Vive.OrbitCavernInteraction.GetDeadZoneRadius |
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◆ GetLookAtCentre()
bool Spelunx.Vive.OrbitCavernInteraction.GetLookAtCentre |
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◆ GetOrbitMode()
OrbitMode Spelunx.Vive.OrbitCavernInteraction.GetOrbitMode |
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◆ SetDeadZoneRadius()
void Spelunx.Vive.OrbitCavernInteraction.SetDeadZoneRadius |
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float |
deadZoneRadius | ) |
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◆ SetLookAtCentre()
void Spelunx.Vive.OrbitCavernInteraction.SetLookAtCentre |
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bool |
lookAtCentre | ) |
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◆ SetOrbitMode()
void Spelunx.Vive.OrbitCavernInteraction.SetOrbitMode |
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OrbitMode |
orbitMode | ) |
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The documentation for this class was generated from the following file: