Spelunx Cavern SDK
 
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TrackerData.cs
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1using UnityEngine;
2using UnityEngine.UI;
3
4namespace Spelunx.Vive
5{
6 public class TrackerData : MonoBehaviour
7 {
9 public Text trackerName;
10 public Text trackerPosition;
11 public Text trackerRotation;
12 public Text trackerDetected;
13
14 // Start is called once before the first execution of Update after the MonoBehaviour is created
15 void Start()
16 {
17
18 }
19
20 // Update is called once per frame
21 void Update()
22 {
23
24 }
25 }
26}