Definition at line 14 of file OVRT_RenderModel.cs.
◆ FindTransformByName()
Transform Spelunx.Vive.OVRT_RenderModel.FindTransformByName |
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string |
componentName, |
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Transform |
inTransform = null |
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) |
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inline |
◆ GetComponentTransform()
Transform Spelunx.Vive.OVRT_RenderModel.GetComponentTransform |
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string |
componentName | ) |
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inline |
◆ SetDeviceIndex()
void Spelunx.Vive.OVRT_RenderModel.SetDeviceIndex |
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int |
newIndex | ) |
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inline |
◆ SetMeshRendererState()
void Spelunx.Vive.OVRT_RenderModel.SetMeshRendererState |
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bool |
state | ) |
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inline |
◆ UpdateComponents()
void Spelunx.Vive.OVRT_RenderModel.UpdateComponents |
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CVRRenderModels |
renderModels | ) |
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inline |
◆ UpdateModel()
void Spelunx.Vive.OVRT_RenderModel.UpdateModel |
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| ) |
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inline |
◆ controllerModeState
RenderModel_ControllerMode_State_t Spelunx.Vive.OVRT_RenderModel.controllerModeState |
◆ createComponents
bool Spelunx.Vive.OVRT_RenderModel.createComponents = true |
◆ fixTrackerModelCenter
bool Spelunx.Vive.OVRT_RenderModel.fixTrackerModelCenter = true |
◆ index
◆ k_localTransformName
const string Spelunx.Vive.OVRT_RenderModel.k_localTransformName = "attach" |
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static |
◆ materials
Hashtable Spelunx.Vive.OVRT_RenderModel.materials = new Hashtable() |
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static |
◆ modelOverride
string Spelunx.Vive.OVRT_RenderModel.modelOverride |
◆ modelOverrideWarning
const string Spelunx.Vive.OVRT_RenderModel.modelOverrideWarning |
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static |
Initial value:= "Model override is really only meant to be used in " +
"the scene view for lining things up; using it at runtime is discouraged. Use tracked device " +
"index instead to ensure the correct model is displayed for all users."
Definition at line 21 of file OVRT_RenderModel.cs.
◆ models
Hashtable Spelunx.Vive.OVRT_RenderModel.models = new Hashtable() |
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static |
◆ shader
Shader Spelunx.Vive.OVRT_RenderModel.shader |
◆ trackedDevice
◆ updateDynamically
bool Spelunx.Vive.OVRT_RenderModel.updateDynamically = true |
◆ verbose
bool Spelunx.Vive.OVRT_RenderModel.verbose = false |
◆ initializedAttachPoints
bool Spelunx.Vive.OVRT_RenderModel.initializedAttachPoints |
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getset |
◆ renderModelName
string Spelunx.Vive.OVRT_RenderModel.renderModelName |
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get |
The documentation for this class was generated from the following file: