15 public static readonly Mesh trackerMesh = (Mesh)AssetDatabase.LoadAssetAtPath(
"Packages/com.spelunx.cavern.vive-trackers/Models/vr_tracker_vive_3_0.obj", typeof(Mesh));
16 public static readonly Mesh indexControllerLeftMesh = (Mesh)AssetDatabase.LoadAssetAtPath(
"Packages/com.spelunx.cavern.vive-trackers/Models/index_controller_left.obj", typeof(Mesh));
17 public static readonly Mesh indexControllerRightMesh = (Mesh)AssetDatabase.LoadAssetAtPath(
"Packages/com.spelunx.cavern.vive-trackers/Models/index_controller_right.obj", typeof(Mesh));
This class loads the vive tracker mesh, to be used by ViveTracker when rendering a gizmo.