Spelunx Cavern SDK
 
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Changelog

[1.1.4] - 2023-10-12

  • Use vertical refresh rate when setting display frequency to 0

[1.1.3] - 2023-08-16

  • Implement pose prediction

[1.1.2] - 2023-03-10

  • Fix crash when running together with another SteamVR instance in the same Unity application

[1.1.1] - 2023-02-06

  • Add Newtonsoft JSON dependency

[1.1.0] - 2022-08-12

  • Implement render models
  • Fix wrong .obj model centers in SteamVR for Vive Trackers 1.0/3.0

[1.0.6] - 2022-03-14

  • Implement pose prediction

[1.0.5] - 2022-01-15

  • Fix paths when config is in local appdata

[1.0.4] - 2021-12-23

  • Wait (with timeout) until SteamVR is ready at startup.

[1.0.3] - 2021-12-17

  • Handle tracker role changes.

[1.0.2] - 2021-12-14

  • Add prefabs.
  • Make compatible with .NET Standard 2.0.

[1.0.1] - 2021-12-14

  • Remove leftover SteamVR assembly references.

[1.0.0] - 2021-12-13

  • Improve device connection changes handling.
  • Read SteamVR tracker bindings also for disconnected devices.

[0.1.0] - 2021-12-12

  • Initial release.